<![CDATA[ Latest from PC Gamer UK in Landing-page ]]> https://www.pcgamer.com 2025-02-27T20:23:28Z en <![CDATA[ Monster Hunter Wilds ]]> Monster Hunter Wilds has "entered the area," as it would say of one of its giant roaring enemies storming onto the scene. Far from an unbeatable monstrosity though, Wilds is the best starting point yet for the long-running series with its open world, streamlined combat systems, and slightly less clunky co-op system than past games. (Slightly).

Capcom has been in the monster slaying biz for a long time, as have Monster Hunter fans, so expectations and opinions around how it plays to the series formula are plenty varied. Our Monster Hunter Wilds review calls it "best in class monster combat," but also notes it has "a wilderness that's a touch too streamlined," compared to series history. But we have so, so much more to say about it, and a mountain of advice on how to smoothly ascend through the ranks of the Hunter's Guild.

Check out our full arsenal of articles below and you'll be casually bonking a Rathalos on the head with a giant hammer in no time.

Monster Hunter Wilds facts:

  • Release date: February 28, 2025
  • Developer: Capcom
  • Platforms: PC (via Steam), PlayStation 5, Xbox Series X|S
  • Multiplayer: Yes
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https://www.pcgamer.com/monster-hunter-wilds/ pmg7tkkefFEb23WqhRduZ8 Thu, 27 Feb 2025 20:23:28 +0000
<![CDATA[ Dragon Age: The Veilguard ]]> Dragon Age: The Veilguard is the fourth game in BioWare's RPG fantasy series set in Thedas. Carrying on from the events of 2014's Dragon Age: Inquisition, Veilguard pits its new hero Rook against ancient elven gods. Like other Dragon Age games, The Veilguard is a world-saving adventure for Rook and their cast of recruited companions.

Our Dragon Age: The Veilguard review says it "nails the action-RPG pivot but falls short of the storytelling the series is known for." Our Dragon Age: The Veilguard performance analysis says it has "decent frame rates" and is "blessedly glitch-free."

Dragon Age: The Veilguard facts

  • Release Date: October 31, 2024
  • Developer: BioWare
  • Platforms: PC, Xbox Series X|S, PlayStation 5
  • Time to beat: Between 40-70 hours

Veilguard romance options: Your newest Dragon Age dates
Unlock the Warden vault: How to solve the puzzle
Lighthouse statue puzzle: Unlock the music room
How to sell valuables: Where and when to cash out
Veilguard best class: How to choose your role
Minrathous or Treviso: How to make a tough call
Veilguard best ending: How to get the best (or worst) outcome
Mythal's essence answers: How to pass the test

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https://www.pcgamer.com/dragon-age-the-veilguard/ tsppfoh52vhrzVSmLGZrr8 Tue, 29 Oct 2024 00:10:43 +0000
<![CDATA[ Nvidia GeForce RTX 5070 ]]>
RTX 50-series Blackwell specifications
RTX 5070RTX 5070 TiRTX 5080RTX 5090
CUDA cores614489601075221760
Boost clock (GHz)2.512.452.622.41
Base clock (GHz)2.162.302.32.01
Tensor core TOPS988140618013352
Ray tracing core TFLOPS94133171318
Memory12 GB GDDR716 GB GDDR716 GB GDDR732 GB GDDR7
Memory bus width192-bit256-bit256-bit512-bit
Total Graphics Power (watts)250300360575
Required system power (PSU wattage)6507508501000
Power connector1x 300 W PCIe Gen 5 OR 2x PCIe 8-pin adapter1x 300 W PCIe Gen 5 OR 2x PCIe 8-pin adapter1x 450 W PCIe Gen 5 OR 3x PCIe 8-pin adapter1x 600 W PCIe Gen 5 OR 4x PCIe 8-pin adapter
Price$549$749$999$1,999
Release dateFeb 2025Feb 2025Jan 30, 2025Jan 30, 2025

Surprisingly, the RTX 5070 was the first card that Jen-Hsun Huang announced at the CES 2025 Nvidia keynote. As a nod to the fact that pricing is going to be key to this new generation, it was unveiled along with the statement that it would deliver "RTX 4090 performance at $549."

The big caveat to that is Nvidia is looking at best case scenario stuff when the card's running one of the 75 DLSS 4-compatible titles which support the new Multi Frame Generation feature at launch.

So $1,600 GPU performance from a $549 card in certain games.

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https://www.pcgamer.com/nvidia-geforce-rtx-5070/ hTejUkUFJFxoaAYRKLb3KP Tue, 15 Oct 2024 16:02:49 +0000
<![CDATA[ Nvidia GeForce RTX 5080 ]]>
RTX 50-series Blackwell specifications
RTX 5080RTX 5090RTX 5070 TiRTX 5070
CUDA cores107522176089606144
Boost clock (GHz)2.622.412.452.51
Base clock (GHz)2.32.012.302.16
Tensor core TOPS180133521406988
Ray tracing core TFLOPS17131813394
Memory16 GB GDDR732 GB GDDR716 GB GDDR712 GB GDDR7
Memory bus width256-bit512-bit256-bit192-bit
Total Graphics Power (watts)360575300250
Required system power (PSU wattage)8501000750650
Power connector1x 450 W PCIe Gen 5 OR 3x PCIe 8-pin adapter1x 600 W PCIe Gen 5 OR 4x PCIe 8-pin adapter1x 300 W PCIe Gen 5 OR 2x PCIe 8-pin adapter1x 300 W PCIe Gen 5 OR 2x PCIe 8-pin adapter
Price$999$1,999$749$549
Release dateJan 30, 2025Jan 30, 2025Feb 2025Feb 2025

The second of Nvidia's RTX Blackwell series of graphics cards, the RTX 5080, was revealed at the Nvidia CES 2025 keynote, alongside the RTX 5090, RTX 5070 Ti, and RTX 5070.

With the promise of twice the performance of the RTX 4080 and a price that matches the RTX 4080 Super, the second-string RTX Blackwell GPU looks pretty tasty.

In real terms, however, it's the might of DLSS 4 and Multi Frame Generation that is going to be held up as the feature which gives it that double RTX 4080 gaming performance, and only then in the games which support it.

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https://www.pcgamer.com/nvidia-geforce-rtx-5080/ CpswVJxycWP2MuwWu8UhrN Tue, 15 Oct 2024 15:42:49 +0000
<![CDATA[ Nvidia GeForce RTX 5090 ]]>
RTX 50-series Blackwell specifications
RTX 5090RTX 5080RTX 5070 TiRTX 5070
CUDA cores217601075289606144
Boost clock (GHz)2.412.622.452.51
Base clock (GHz)2.012.32.302.16
Tensor core TOPS335218011406988
Ray tracing core TFLOPS31817113394
Memory32 GB GDDR716 GB GDDR716 GB GDDR712 GB GDDR7
Memory bus width512-bit256-bit256-bit192-bit
Total Graphics Power (watts)575360300250
Required system power (PSU wattage)1000850750650
Power connector1x 600 W PCIe Gen 5 OR 4x PCIe 8-pin adapter1x 450 W PCIe Gen 5 OR 3x PCIe 8-pin adapter1x 300 W PCIe Gen 5 OR 2x PCIe 8-pin adapter1x 300 W PCIe Gen 5 OR 2x PCIe 8-pin adapter
Price$1,999$999$749$549
Release dateJan 30, 2025Jan 30, 2025Feb 2025Feb 2025

The RTX 5090 was announced during Nvidia's CES 2025 keynote presentation in January, along with three other new GPUs to form the vanguard of the new RTX Blackwell series of graphics cards.

As well as significantly more CUDA cores, and a healthy dollop of extra GDDR7 memory, the RTX 5090 is also able to make use of the new DLSS 4 technology, which includes Multi Frame Generation. That's a Blackwell-exclusive feature which allows the card to generate up to three subsequent frames, using the power of AI, for every one frame generated via traditional compute methods.

This is how Nvidia's able to claim the RTX 5090 will perform at twice the level of the RTX 4090. Though, mostly only in the games and apps that support DLSS 4 and Multi Frame Generation.

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https://www.pcgamer.com/nvidia-geforce-rtx-5090/ b7DM8EGHXekizbwXKZMxQ Tue, 15 Oct 2024 15:18:58 +0000
<![CDATA[ Nvidia Blackwell: What we expect and what we want to see from Nvidia's next-gen GeForce GPUs ]]>
  • Expected release date: Q4 2024 - Q1 2025
  • Codename: Blackwell
  • Rumoured specs:
    RTX 5090: 21,760 CUDA cores | 32 GB GDDR7 | 600 W
    RTX 5080: 10,752 CUDA cores | 16 GB GDDR7 | 400 W
    RTX 5070: ???? CUDA cores | 12 GB GDDR7 | 250 W
  • Process: Rumoured to be TSMC 4NP

    Latest stories | Naming scheme | Architecture | Process tech | GB202 - RTX 5090 | RTX 5080, RTX 5070, and the rest | Pricing
  • Nothing stirs up the internet rumour mill quite like the speculation around a new generation of graphics cards, and Nvidia's next generation GPU architecture, Blackwell, is currently the source of much debate in the PC hardware world.

    Current rumours suggest that Nvidia will be announcing the RTX 5090, RTX 5080 and RTX 5070 at CES 2025, although as with all the rumours and speculation we've collected on this page, take that with an appropriate dose of salt. We'll be updating this page as soon as official info comes in, but for now it's a collection of the latest scuttlebutt for your perusal.

    While we have little official information about Blackwell gaming GPUs so far, we have had an announcement regarding Blackwell enterprise GPUs, the B100 and B200. These dual-GPU monsters are designed for AI processing, with a total of 208 billion transistors to the previous 80 billion transistors in the Hopper H200 and H100 GPUs. How many of the features and architectural changes in these new enterprise GPUs make it over to gaming GPUs, however, remains to be seen. One of the big questions is whether Nvidia uses its dual-die technology from those new AI chips in Blackwell gaming GPUs.

    It seems like it wasn't that long ago we were sorting through the rumoured specs of the Ada Lovelace generation of graphics cards, and to be quite honest, it wasn't. A quick look back to early 2022 finds us speculating on some of the potential power requirements of Nvidia's next generation flagship, the card that eventually turned out to be the RTX 4090, and a possible max TDP of 800W or more.

    Thankfully when the RTX 4090 did eventually arrive it wasn't even close to that level of power draw, but with a TGP of 450W it was still surprisingly thirsty. A handy reminder then, that while speculation of this type can (and often does) end up being off the mark, a grain of truth can often be found.

    Nvidia still remains typically tight-lipped about it's next-gen gaming GPUs, however, although given what we have so far, it's still possible to gain a decent idea as to where it might be heading with the next generation of cards.

    So what can we expect, and what do we want in the next generation of Nvidia GPUs?

    Nvidia Blackwell naming scheme

    Nvidia RTX 4080

    (Image credit: Nvidia)

    What naming scheme can we expect for Nvidia Blackwell?

    The previous Nvidia graphics processor generation was named Ada Lovelace, after the English mathematician and writer who worked extensively on Charles Babbage's mechanical computer, the Analytical Engine. This new generation of processors is to be named "Blackwell" after David Blackwell, an American mathematician who made significant contributions to game theory, probability theory, information theory and statistics.

    The RTX 4090 was based on the Ada Lovelace AD102 graphics processor, and was later followed by the RTX 4080, based on the AD103, and the RTX 4070 based on the AD104, before being followed by the RTX 4060 and RTX 4060 Ti variations using AD107 and AD106 respectively.

    According to known Nvidia leaker kopite7kimi, the new generation of GPUs will use the GB prefix, and will reportedly be led by the GB202 as presumably the flagship card, then followed by the GB203, GB205 and GB206, with the entry level card being the GB207, much like the RTX 4060 with its AD107 designation.

    Previous Nvidia GPU designations, referenced with rumoured Blackwell designations
    AmpereAda LovelaceBlackwell*
    GA102AD102GB202
    AD103GB203
    GA104AD104
    GB205
    GA106AD106GB206
    GA107AD107GB207
    * rumoured name

    Given the announcements made around the B100 and B200 enterprise GPUs, it seems that these GB codenames might create something of a confusing naming scheme if true. Nvidia refers to CPU and GPU superchips and superchip systems under a GB fronted moniker i.e. GB200, for "Grace Blackwell", while the rumours still stand that GB202 etc will be the codename for consumer graphics cards.

    Even though the expected release is now somewhat close, there's still plenty of time for model numbers to change and the rumours to be disproven before we see the consumer GPUs announced officially.

    It is worth noting that in recent history Nvidia has sometimes disaggregated its enterprise, compute-focused architecture from its gaming GPUs. We've never seen either the Volta or Hopper architectures used in consumer graphics cards, though it did use both Pascal and Ampere architectures in enterprise.

    If the rumoured GB naming scheme for consumer GPUs is accurate, the surprise here would be the move away from the 04 designation, with its presumed replacement being the 05. Although whether that's how things end up stacking in terms of the eventual product line up is still to be confirmed. Nvidia currently lines up its GPUs by performance and not by the chip, so whether we'll see some changes in the last two digits of the product names to reflect this is still unclear, but seems unlikely.

    Regardless, we expect that what we'll end up seeing on the shelves is likely to be called the RTX 50-series, given the steady one-digit increase in the first number of Nvidia GPU product generations previous, i.e. the RTX 30-series to 40-series, and that the tried and tested -080, -070 and -060 designations will be used once again.

    After all, if it 'aint broke don't fix it, although it's not like that's ever stopped anyone's marketing departments before...

    Nvidia Blackwell architecture

    Nvidia Ampere GPU

    (Image credit: Nvidia)

    What architectural changes can we expect with Nvidia Blackwell?

    Some speculation has surrounded the possibility that Blackwell may use a chiplet-based multi-chip module (MCM) as opposed to a monolithic design. We now know for sure that Nvidia has gone multi-die for its new AI GPUs.

    AMD already makes use of a chiplet-based design in its RDNA 3 series of GPUs, although this is based around using separate compute, I/O and memory dies, not multiple compute dies themselves. Nvidia has so far stuck to monolithic architectures for gaming, but a shift towards a chiplet design would make sense in terms of of maximising yields in the long run, as the AD102 die in the RTX 4090 is a rather hefty 609mm², whereas the GCD used in AMD's Navi 31 is around half that.

    An image from AMD's GPU chiplet patent document

    (Image credit: AMD)

    Cutting down die sizes would make sense in terms of maximising manufacturing output, and also in terms of GPU packaging. Although AMD seems to have jumped ahead of the game architecturally, if not in terms of actual performance, Nvidia is very likely to have chiplet designs of its own up its sleeve.

    The Blackwell B100 and B200 enterprise GPUs make use of a dual-GPU Blackwell chip, and while we'd like to see Nvidia's take on chiplets when it comes to gaming GPUs, whether we see them used in this upcoming generation remains to be seen. If I had to guess I would suggest that it's probably at least a generation too soon for Nvidia to make that shift over to a chiplet design.

    Putting aside chiplets for a second, one thing we're likely to see in a future Geforce GPU is some new fifth-generation Tensor Cores. We first learned of these in the announcement for the Nvidia B100 and B200 AI-processing GPUs, and given that fourth-generation Tensor Cores made the leap from enterprise GPUs into the RTX 40-series, it seems likely they'll do the same here.

    Another likely contender to come over from the enterprise models is the porting over of the Decompression Engine. This accelerates GDeflate, and its adoption in consumer hardware would fit with the attempts made in previous developments to GPU decompression like RTX IO. The faster a GPU can decompress assets then the faster they can be loaded, enabling more detailed and faster loading game worlds with potentially higher performance overall.

    The B100 and B200 are dual-GPU chips, and while that makes a lot of sense for enterprise usage it doesn't necessarily mean we'll see the same sort of architectural design in consumer graphics cards, although it's far from impossible. Getting two GPUs to run together as one for gaming purposes is a big ask, although the possibility of this happening in future is a tantalising prospect.

    Nvidia Blackwell process technology

    Nvidia Turing GPU

    (Image credit: Nvidia)

    What process will Nvidia Blackwell use?

    Rumours initially indicated (via Extreme Tech) that Blackwell would be adopting TSMC's 3nm process node, which, given that the current generation of cards are on the 5nm process, would make sense as a logical progression.

    The Blackwell enterprise GPUs, however, are made on TSMC's 4NP process node. This is reportedly an extension of the custom 4N process node, and is more closely related to TSMC's 5nm node.

    While we still don't know which node the new consumer GPUs will be based upon, it seems much more likely that the new cards will follow in the footsteps of the enterprise models. That'll be 4NP then, if we had to make a bet.

    Nvidia Blackwell GB202

    Nvidia RTX 4090 Founders Edition

    (Image credit: Future)

    GB202: The RTX 5090... probably

    Hardware leaker kopite7kimi previously suggested that GB202—or what we're presuming is the RTX 5090—would come with a 512-bit bus, but later changed this prediction to 384-bit instead.

    However, since then they've appeared to change their mind, as their most recent tweet on the subject suggests a 512-bit bus once more.

    Kopite7kimi has also claimed that the new series will use GDDR7 28Gbps memory, which—while not at the top end of the spec—would still be a significant upgrade over regular GDDR6X.

    In terms of core counts, rumours vary. According to a now-deleted post on Chiphell (via Guru3d), GB202 was rumoured to include 192 SMs with a possible 24,576 CUDA cores, alongside 192 Ray Tracing cores and 768 Tensor cores.

    Just to keep you up to speed, the RTX 4090 makes use of 128 SMs, 16,384 CUDA cores, 128 Ray Tracing cores and 512 Tensor cores.

    The latest rumours say that the RTX 5090 will feature 21,760 CUDA cores, and a 600 W peak power requirement. That's a significant uplift over the 450 W peak power requirement of the RTX 4090, and suggests that the new cards in general will have significantly higher power demands than the current generation.

    If the specifications above turn out to be correct, then the RTX 5090 would likely deliver a very substantial performance uplift over the RTX 4090, a card that itself remains head and shoulders ahead of every other gaming GPU currently available today.

    Ultimately, given Nvidia's dominance at the very top of the stack thanks to the success of the RTX 4090, we'd expect the next generation top of the range card to also swing for the fences when it comes to keeping up that performance gap.

    While AMD has had some decent mid-range releases in the form of the RX 7800 XT and RX 7700 XT, when it comes to even its highest end card, the RX 7900 XTX, it has remained outpaced. Now that AMD has announced that it won't be aiming for the high-end market with its RDNA 4 cards, Nvidia has plenty of breathing room to do what it likes with its top end GPU, although these reported specs would suggest that it's still aiming for maximum performance.

    Nvidia Blackwell: the rest of the family

    Images of Nvidia GPUs shot by Fritzchens Fritz

    (Image credit: Fritzchens Fritz | Flickr)

    The RTX 5080, RTX 5070 and RTX 5060... also probably

    While most of the speculation and leaks so far revolve around the top-end chip, much like the current generation it's the mid-range to upper mid-range of the market where the biggest battles are likely to be fought.

    Contrary to more recent Nvidia GPU launches, the rumours say that the RTX 5070 may well launch alongside the RTX 5090 and RTX 5080. That'd be a little bit of a shake up in relation to the traditional launch line up, but would mean we'd get an ultra high-end, a high-end, and a mid-range GPU revealed all at once.

    In terms of the RTX 5080, kopite7kimi has been busy spilling the speculative beans again. They've tweeted specs including a 400 W peak power limit (compared to the RTX 4080's 320 W), 10,752 CUDA cores, 16 GB of GDDR7, and a 256-bit bus.

    That's caused a little bit of grumbling in response, as those specs, while impressive, wouldn't put it close to the RTX 4090 in terms of performance—on paper, at least. It'd be something of a reasonable upgrade on the RTX 4080 and RTX 4080 Super, but these rumours haven't exactly set the world alight with excitement for a card with these sorts of numbers.

    That being said, the RTX 4080 GPUs are impressive to begin with, so a decent uplift in performance wouldn't exactly make for a slow high-end card for the Blackwell generation.

    Speaking of internet grumblings, the rumoured specs for the RTX 5070 have caused some discontent of their own. Wccftech has reported that the card will make use of 12 GB GDDR7 VRAM, which is the same amount as the previous gen RTX 4070. VRAM can be a touchy issue for some, as many have complained that this may be a cynical move to force 4K gamers to buy the more expensive, high-end models for the best performance.

    Nvidia has already released a post about the current gen 40-series cards and VRAM requirements, essentially saying that L1 and L2 cache is more important to performance than the RAM loadout. This was in response to complaints about the 8 GB RTX 4060 Ti, with Nvidia eventually capitulating and releasing a 16 GB version of the card that performed virtually identically.

    Speaking of the RTX 4060 Ti, what about the presumed RTX 5060? There's not been a lot of talk yet about this GPU (presuming we get one at all), but it'd be reasonable to assume that it'd be aiming for RTX 4070-like performance at a lower price point. That's pure speculation, however, so we'll have to wait and see what the bottom end of the stack might look like when it eventually arrives.

    Nvidia Blackwell pricing

    Nvidia Ampere GPU

    (Image credit: Nvidia)

    Will we see any sort of price correction on Nvidia Blackwell GPUs?

    And so we reach the million dollar question: What sort of pricing are we expecting for these new GPUs?

    Well, given that Nvidia has shown no real inclination thus far to adjust its pricing back to pre-pandemic levels, looking at the launch prices of the current cards strikes as a reasonable metric to start basing our guesses for the price points of the next generation too.

    Nvidia 40-series GPU launch prices
    Nvidia GPULaunch dateMSRP at launch
    RTX 409012/10/22$1,599
    RTX 4080 Super31/01/24$999
    RTX 408016/11/22$1,199
    RTX 4070 Ti Super24/01/24$799
    RTX 4070 Ti05/01/23$799
    RTX 4070 Super17/01/24$599
    RTX 407013/04/23$599
    RTX 4060 Ti (16GB)18/07/23$499
    RTX 4060 Ti (8GB)24/05/23$399
    RTX 406029/06/23$299

    However, it is worth noting that some small adjustments have been made to its pricing strategy for some of its more recent cards, like the $50 price drop for the RTX 4070 in response to the AMD RX 7800 XT, or the $999 price tag for the RTX 4080 Super in comparison to the $1,200 original model.

    While it's unlikely that Nvidia feels any pressure from AMD at this point, it's possible that the mid-range might be a place where it wants to compete with the latter's RDNA 4 chips.

    The RTX 5090 is rumoured to be a similar price to the RTX 4090, with no "significant increase". What significant means in this instance is difficult to say, but we'd expect to see something like a $100-$200 increase, making it a $1,700-$1,800 card.

    While some have speculated over a potential $2,000 price tag, Nvidia has previously tried shipping a top-end card for this figure in the RTX 3090 Ti, before rowing back on the pricing. Lessons may well have been learned here, so anything $2,000 or up seems unlikely.

    As for the RTX 5080? It'd make a lot of sense for Nvidia to stick to the $999 price point of the RTX 4080 Super, which was very well-received for its identical performance to the non-Super variant for $200 less.

    And the RTX 5070? There's no word on pricing even from the rumour mill at this point, but a likely bet would be that it'd be just a touch more expensive than the launch price of the RTX 4070 at $599. $649 seems about right if we had to guess, but time will tell, of course.

    At the very least, any huge price drops in comparison to the current models seem very unlikely, especially given Nvidia CEO Jensen Huang's comments on the pricing of the generation previous.

    Latest Nvidia Blackwell news

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    https://www.pcgamer.com/nvidia-blackwell/ WPL3Tt7RqYG3S2WTfYfMME Mon, 14 Oct 2024 15:18:18 +0000
    <![CDATA[ Assassin's Creed Shadows ]]> Assassin's Creed Shadows whisks us to feudal Japan, a setting that Assassin's Creed fans have been hoping to see the series tackle for years. It has two protagonists, but this time you're able to swap between them over the course of the campaign instead of being a choice between two different iterations of one character.

    This is the fourteenth mainline Assassin's Creed game, and like Mirage in 2023, is drawing on the series' stealth roots. Here are all the crucial details you need to know about Assassin's Creed Shadows so you can get excited for the next stealth adventure.

    • Release date: March 20, 2025
    • Setting: Sengoku period Japan
    • Characters: Shinobi Naoe and Samurai Yasuke

    When is the Assassin's Creed Shadows release date? 

    The Assassin's Creed Shadows release date is March 20, 2025. Ubisoft announced its final delay in January 2025 as part of a "strategic update" to give developers another month to "focus on gameplay quality and engaging day-one experiences".

    It was previously scheduled for November 2024 but Ubisoft announced its first delay in September, pushing the game into February 2025 against other heavy-hitters like Avowed, Civilization 7, and Monster Hunter Wilds.

    ]]>
    https://www.pcgamer.com/assassin-s-creed-shadows/ Bq5eHGc6augYyGbNX2Rdue Fri, 31 May 2024 18:02:58 +0000
    <![CDATA[ Haunted Chocolatier ]]> Haunted Chocolatier is the next game from the creator of Stardew Valley, which is fairly obvious from a quick glance at the screenshots and first gameplay trailer we've seen. But even though there's a solid resemblance between the well-loved farm sim and ConcernedApe's next community sim, there's a lot that is going to separate Haunted Chocolatier, such as straying from farmland for a chocolate shop and featuring some pretty intense looking boss battles. 

    Although Haunted Chocolatier was originally revealed in 2021, sending fans of Stardew Valley into a frenzy, three years later information about the game is still pretty scarce. We've had a glimpse at what to expect through a short but sweet trailer introducing the setting, premise, a few characters, various screenshots, and a boss battle theme song. 

    Here's the crucial information to know about Haunted Chocolatier, including the latest trailer and any information we have on its release date. 

    • Release date: There is no release date, but ConcernedApe shared that the game "wouldn't be ready for a while" in 2021.  
    • Developer: ConcernedApe, the creator of Stardew Valley. 
    • Is it co-op?: Haunted Chocolatier will be singleplayer only, unlike Stardew Valley.  

    Is there a Haunted Chocolatier release date? 

    Unfortunately, we don't have an expected release date or even an expected release year for Haunted Chocolatier yet. ConcernedApe announced in April 2023 that he was taking a break from Haunted Chocolatier to focus on rolling out the 1.6 update for Stardew Valley which has since been released—so hopefully development on Chocolatier has resumed. 

    Alongside the release of an early gameplay trailer, Barone shared that "While the video I put together may look like the game is at an advanced stage of development, there is still a ton of stuff to do." We haven't received an in-game look since 2021, but the screenshots we have seen since then suggest that development is going well. 

    Here is the latest Haunted Chocolatier trailer 

    The first trailer for Haunted Chocolatier looks incredibly similar to Stardew Valley in terms of environment and character design, but instead of tending to a farm you're decorating a shop and crafting sugary treats instead of animal products. The trailer also shows off a pretty detailed look at combat with new gear like shields and bows, and how that plays into collecting resources to make your chocolate. We're also seen some interactions with a few of the townsfolk, who ConcernedApe has confirmed you'll be able to pursue romance with.

    Since the gameplay trailer, our only updates have come from the occasional surprise reveal of new Haunted Chocolatier screenshots shared by ConcernedApe. Once again, these are pretty limited in what they reveal about the game, but they have still fuelled the anticipation toward the eventual release. Hopefully we continue to be drip-fed more teasers now development is back on track.  

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    https://www.pcgamer.com/haunted-chocolatier/ zpAqSAvhGFdUuQFYQcJyaZ Wed, 01 May 2024 14:22:35 +0000
    <![CDATA[ Fable ]]> After a lengthy absence, Fable is returning for more folk hero fantasy sometime in 2026. That's still a bit of a wait, albeit a shorter one if you're among those still hanging on since Fable 3 launched over a decade ago. 

    Fable 4—officially just "Fable" as Playground Games reboots the series—shows more signs of life with one very cheeky, very British trailer right after another. So far, the bits and pieces of Fable we've seen capture the same tone and sense of humor the series has maintained since day one, tapping into UK talent like Matt King and Richard Ayoade for a bit of artistic snark and sarcasm in its first few trailers. 

    Here's the crucial info to know about Fable, including the latest trailers, release date information, and our coverage for its upcoming return.

    • Release date: Sometime in 2026
    • Developer: Playground Games, the makers of the Forza Horizon series

    Is there a Fable release date?

    Fable will launch sometime in 2026. It was originally planned for a 2025 release but in March of 2025 was delayed to the following year. Xbox Game Studios head Craig Duncan says will be "definitely worth the wait."

    Previously, according to Phil Spencer, we'll play the new Fable before The Elder Scrolls 6 is out, but that's not much to work with if Bethesda's vague 2026 window for The Elder Scrolls remains accurate. It's hard to say how those two things will stack up now that Fable has been delayed to 2026.

    Here's the latest Fable trailer

    During the 2024 Xbox Games Showcase, Playground Games debuted its latest look at Fable with actor Matt King narrating the life and adventures of a girl "who made all the wrong choices." It's a bit of a wink and nod to perhaps both the setup for the next game and the series' core appeal in prioritizing player choice. Life and death, good or evil, it's all up to the protagonist.

    Either way, Fable's latest trailer puts the paths you'll take front and center as King, playing Humphry, rambles on about Albion's former young and "terrifying" hero fumbling her role despite his apparent mentorship. If you watch the footage with subtitles, another character dubbed "the Hero" steps in at the end to warn Humphry, "She's back." Cue the dramatic Rival Hero sequence.

    So, who is Humphry talking about in his version of events? Is it that shadowy figure at the end? Is she his former mentee and the historical screwup? We've still not really seen ye olde gameplay footage. The people yearn for medieval real estate systems. 

    Fable saw its big reboot reveal in 2020 and remained rather quiet until 2023's Xbox Games Showcase, where narrator Richard Ayoade made quite a few tongue-in-cheek jabs at the stereotypical hero in Fable's first extended story trailer. Albion's looming "dark threat" be damned. Like so many of us, Ayoade's got vegetables to conquer. 

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    https://www.pcgamer.com/fable-4/ Vxxgh6AhLBfKeqjM85CAEZ Fri, 19 Apr 2024 16:01:47 +0000
    <![CDATA[ Baldur's Gate 3 ]]> Baldur's Gate 3 has been a massive success. Over 20 years after the release of Baldur's Gate 2, the newest game in the classic RPG series is a triumphant 100+ hour adventure with an instantly-beloved cast of new characters and some cameos from old favorites. 

    Developed by Larian Studios, which is known for its Divinity series of RPGs, Baldur's Gate 3 is a turn-based RPG based on the Dungeons & Dragons 5th Edition ruleset. It tells the story of a mind flayer invasion and the unlikely team of heroes (and anti heroes) who work together to save the world from a squid-brained fate.

    Scroll down below to find all the latest news or hit up our full Baldur's Gate 3 guide and Baldur's Gate 3 review to learn more.

    Baldur's Gate 3 facts

    • Release date: August 3, 2023 (Early Access launch: October 6, 2020)
    • Developer: Larian Studios
    • Platforms: PC, MacOS, PlayStation 5, Xbox Series X/S
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    https://www.pcgamer.com/baldur-s-gate-3/ avuteqBdNPSnPf8USuBHXG Tue, 12 Mar 2024 21:23:17 +0000
    <![CDATA[ Grand Theft Auto 6 ]]> Grand Theft Auto 6's finish line is so close now, even with a delay that's taken the game from a fall 2025 release window to a less vague May 26, 2026 (on consoles, anyway). Rockstar's made up for it somewhat thanks to releasing a new trailer at the beginning of May, which gave us a glimpse at new side characters and finally confirmed Jason's name as legit. As we learn more and more about Lucia, Jason, and Vice City, here are all the details about GTA 6 and our coverage on the game so far.

    • Release window: May 26, 2026 on consoles with an unknown PC release date.
    • Setting: Vice City, Leonida, a modern day parody of Miami, Florida.
    • Characters: Bonnie and Clyde-style duo Lucia and Jason lead the GTA 6 cast.

    GTA 6 cars: The lineup
    GTA 6 characters: Who to know
    GTA 5 mods: Revved up
    GTA 5 cheats: Phone it in
    San Andreas cheats: All the codes

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    https://www.pcgamer.com/grand-theft-auto-6/ ZVoWtj6ruoRWJ6YE6oTvJK Fri, 08 Mar 2024 11:43:30 +0000